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1: Snowglobes. As stated above its an easy 14,000 caps. 2: Killing/looting/selling. Especially fiends and gang members as you can kill as many as you want with no consiquences. 3: The thorn. Completing tasks for Lucy can be tough if you dont like deathclaws and salamanders. But if your up for. To sell your stuff you want someone who has a lot of money, so the Gun Runners, the NCR Quartermaster, and the BoS Armorer are good places. I like the gun runners because they are outside, no need to go through another loading screen and walk down some stairs and a hallway or two. To make money, you can go to the casinos of course. Reloading bench is a world object in Fallout: New Vegas. The reloading bench's primary purpose is to convert different forms of ammunition to others, making otherwise useless ammunition immediately valuable. However, these conversions do not share the same casings or hulls needed. They share only lead, powder, and primer, so these are not a straight conversion. The implants, while incredibly useful, are very expensive, ranging from 8,000 to 20,000 caps depending on the implant. That's pretty pricey and it's tough to make so much money in Fallout New Vegas without being incredibly good at gambling. Jason, however, hit upon a great idea to make money in Fallout New Vegas fast.
Microsoft’s acquisition of Bethesda Studios will undoubtedly have far-reaching consequences for next-gen and gaming as a whole, but if you ask me, there’s only one distinct possibility that starts to get my mouth watering. Microsoft already owns Obsidian, the storied RPG-maker. And now Microsoft also owns the studio that owns the Fallout license.
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You see where this is going, right?
It’s been nearly a decade since we got the role-playing masterpiece that is Fallout: New Vegas, and while it is widely considered one of the best games in the genre, chances of a follow-up seemed slim. The only reason that New Vegas got made in the first place was mostly timing. Fallout 3 was a hit when it came out, but Bethesda proper was largely focused on Skyrim development, so it contracted a studio that had many developers who already worked with the property before to make the spin-off happen. The rest, as they say, is history.
Since then, the appetite for Fallout New Vegas 2 has been enormous. Many people previously involved with the first game can’t even Instagram an innocuous picture without being asked if, perhaps, they are teasing New Vegas 2. Obsidian also can’t tease a video game without fans frothing at the mouth at the idea that it could be New Vegas 2. It never is, of course. Because Bethesda owns the intellectual property, the possibility of an outside studio making another installment in the franchise seemed unlikely.
¯_(ツ)_/¯ https://t.co/MqyiuNsWS2
— Obsidian (@Obsidian) September 21, 2020But now, everyone is under the same house. And Microsoft has a distinct first-party game problem — and one that games like Fallout: New Vegas 2 could easily solve. The spin-off series remains a beloved entry in the franchise because, unlike mainline Fallout games, it takes role-playing extremely seriously. Your build had a huge effect on what you could and could not do, and even off-kilter stats and attributes could open up doorways and dialogue choices specific to only to folks with a specific type of character.
By contrast, Fallout 4, which was made solely by the folks at Bethesda, hugely diluted dialogue and made combat the end-all-be-all for the experience. Fans like me still played and enjoyed Fallout 4, of course, but we couldn’t help but do so without mourning what had been lost in the process. Obsidian has since recaptured some of that New Vegas old-school RPG flavor through The Outer Worlds, but it’s not quite the same.
Microsoft now has the power to make a lot of fans happy, should it choose to leverage its ownership of both Bethesda and Obsidian. Let’s hope it does the smart thing here.
For a post-apocalyptic wasteland of desolation and despair, the world of Fallout 4 can be an expensive place to pitch your tent. With ammo to buy, resources to procure, and Legendary weapons like the Big Boy to purchase, you're gonna need a whole lot of caps to get the most out of your experience in the Commonwealth. Thankfully, Fallout 4 offers many options for developing affluence.
Level Up.
To ensure your character has the best chance of procuring the greatest amounts of caps possible from the start, make sure you show your Charisma S.P.E.C.I.A.L. some love. This base stat will help you get better deals at vendors when both buying and selling all items. Also, make sure to dump points into the Cap Collector and Fortune Finder (Luck) perks as you level up. With these stats in place at the start of your adventure, you'll be in the most optimal position for gathering endless bottlecaps throughout your endeavors.
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Fallout 4 Perk Chart
Loot, Loot, Loot.
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Take weapons. Take armor. Kill bad guys (or good guys) and take their stuff, too. Take it all! After you've grabbed your full, dump your spoils onto a companion, then loot some more. Selling items you've grabbed throughout your adventures is the easiest, most natural way of making quick cash early in Fallout 4. One Pipe Pistol may not be worth much, but ten pipe pistols, ten Raider chest pieces, and twenty road leathers add up to some significant dough for you to turn into ammo. Later, when you're swimming in caps, you can start using those guns for resources with the Scrapper perk.
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Vendors pay big for the Fat Man
Sell your Junk.
Fallout 4's new resource system gives the miscellaneous garbage of the gameworld more purpose than its predecessors. However, things like Pre-War Money and Cigarette Cartons are probably best traded for caps. With every unit of Pre-War Money valued at 8 caps, every Pack of Cigarettes at 12, and a full Carton of Cigarettes bringing in a whopping 50 caps, these Junk-classified items prove far more useful at the vendors than in your crafting workbench.
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No need to waste...
Manufacture Purified Water.
This currently seems to be the most effective way to passively make money in the game. Once you've discovered Sanctuary, gathered a plethora of resources, and leveled up your Science perk, you will be able to create an Industrial Water Purifier through the settlement workshop. Each unit requires Oil, Ceramic, Water, Copper, Steel, Cloth, and Screws to create. Set up three or more of these purifiers, then a medium generator for each, and voila - you have yourself a Water-Purifier Plant! Every half hour or so, you can check back at your workbench to see how much Purified Water your plant has accumulated, grab the lot, and sell it all for 7+ caps apiece. Waiting in a chair or Sleeping does not help pass the time, though, so while you wait, get back out there and keep looting!
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Industrial Water Purifier Tutorial
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What have your economic experiences been like in the Commonwealth. Have any other tips on how to stack mad caps? Let us know in the comments!